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Saturday, July 4, 2009

Autodesk Maya Unlimited v2009


Autodesk Maya Unlimited software, the ultimate version of Maya, is the choice of 3D artists and animators who are looking to make their projects stand out. Maya Unlimited includes all the functionality found in Autodesk Maya Complete and provides professional artists and animators with additional industry-leading innovations, such as Maya Fluid Effects, Maya nCloth, Maya nParticles, Maya Hair, Maya Fur, and Maya Live.

Key Highlights of Autodesk Maya 2009:
Complexity Managed - While the complexity and size of scenes continue to rise, Maya 2009 provides new tools to make them more manageable. These tools include the new Maya Assets toolset, which enables users to encapsulate a set of nodes into a single container and publish a view of the data suited to the artist is task. The release also offers a new Render Proxy feature in mental ray, and additional multi-threading work and algorithmic speedups that boost interactive draw, simulation and rendering performance for even the heaviest scenes.
Accelerated Modeling Workflow - Maya 2009 gives modelers and texture artists unprecedented control over polygon modeling and UV texturing through powerful selection management features, efficient modeling workflows and precision UV unfolding and layout options.
Collaborative, Iterative Projects and Pipelines - Tighter schedules and budgets demand that projects and pipelines take full advantage of available resources. Maya 2009 supports collaborative, iterative workflows and promotes data reuse. The software has a new animation layering paradigm that provides animators with increased non-destructive flexibility, as well as an updated Render Pass toolset that offers precise control over render output and optimizes integration with Autodesk Toxik procedural compositing software.

New Creative Tools - Maya 2009 offers an innovative Maya nParticles dynamic simulation module and an extensive Maya Muscle feature set. nParticles is part of the Maya Nucleus Unified Simulation Framework, a ground-breaking approach to creating complex physics simulations that interact directly with each other. Furthermore, to help studios capitalize on the growing popularity of stereoscopic 3D films, Maya 2009 offers a flexible new stereo camera rig, complete with in-viewport stereo viewing.

Maya Fluid Effects
Simulate and render a huge variety of atmospheric, pyrotechnic, viscous liquid, and open ocean effects. Maya Fluid Effects overcomes one of the greatest barriers in computer animation.

Maya Fur
Easily create realistic fur, short hair, wool and grass on NURBS, subdivision surfaces, or polygonal models. Incredibly realistic styling and rendering of short hair and fur, with Maya Artisan Brush Interface for painting fur attributes.

Maya nCloth
Efficiently direct and control cloth and other material simulations. Maya nCloth objects can be as stiff, viscous, or flowing, and as tightly or loosely woven as you desire. Bend, stretch, shear, dent, or even tear your Maya nCloth fabrics with ease. Create deformable plastic and metal simulations, inflatable objects, as well as rigid-body and fluidic-type effects.

Maya nParticles
Quickly simulate a wide range of complex effects, including liquids, clouds, smoke, spray, and dust. Maya nParticles features particle-to-particle collisions, particle and nCloth bidirectional interaction, powerful constraints, cloud and hardware display, preset rendering, and dynamic behaviors.

Maya Live
Combine 2D live-action with 3D elements. Maya Live provides greater flexibility, a fast-integrated 2D Tracker, and an interactive Root Frame Solver. Maya Live also allows you to reconstruct live-action elements as 3D geometry as well as output to external applications.

Maya Hair
Create, style, and render fully dynamic long hair on NURBS or polygon objects. Make any NURBS curve dynamic for use in advanced character rigging and effects. Maya Hair can also be used to create a wide range of other, nonhair effects.

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